The Making of 'Bellagio Living Room' by Paco Barruguer

Wednesday, October 13th, 2021 by Paco Barruguer

Paco Barruguer- Bellagio living room

It’s tips and tricks time for all Blender users out there. In this 'Making-of' edition, Spanish 3D artist, Paco Barruguer, gives us an insight into the process of visualizing the interior design of the exclusive Bellagio living room for the luxury furniture 'Colección Alexandra' company.

Let's take a close look at what Paco has to share with us.

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The Making of 'The Kitchen' by Sivaraamakrishnan Gurusamy Muthupandian

Wednesday, October 6th, 2021 by Sivaraamakrishnan Gurusamy Muthupandian

Sivaraamakrishnan Muthupandian- The Kitchen

What a great opportunity to learn; the talented student, Sivaraamakrishnan Gurusamy Muthupandian, from the Gnomon School of Visual Effects, shares with us the process of one of his latest projects. Fresh, out-of-the-oven knowledge, put to writing by the artist himself, just for us. A detailed explanation of the astonishing re-creation of a beautiful kitchen photograph.

Sivaraamakrishnan gives us a tutorial on how he achieved such detail and similarity to the original photograph.

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3D Artist of the Month October 2021: David Zamanov

 Friday, October 1st, 2021 by Julian Karsunky

Authentics Variations by David Zamanov

Today marks a much-welcomed break from the luxurious interiors of glossy magazine pages, courtesy of David Zamanov, our October 2021 3D Artist of the Month! His approach to architectural visualization is inherently artistic and expressive, his interior design deliberately counterbalances the decadent and gaudy style of our times. For his 'Authentica Variations', an eclectic blend of minimalism, Gypset and ancient Chinese philosophy, David forgoes pomp in favor of comforting simplicity.

In our interview, David talks about feeling alien, founding his own studio, and the ethics of minimalism.

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The Making of 'Aube Wedding Venue' by Elizaveta Ivanova

Wednesday, September 29th, 2021 by Elizaveta Ivanova

Elizaveta Ivanova- Aube Wedding Venue

What better place to celebrate love than Thailand's Aube Wedding Venue? A clean, beautiful white space filled with simple curves and lines that seem to give movement to the space without taking your attention away from the breathtaking elegance and simplicity of its architecture.

Russian architectural visualizer, Elizaveta Ivanova, gives us a step-by-step on how she recreated this traditional ceremonial space, let's hear her out.

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Art Wanted! Featuring Hamid Reza Goli

Friday, September 24th, 2021 by Julian Karsunky

Hamid Reza Goli - The Koi House

The relationship between architecture and nature is a conundrum as old as time. When Iranian CG artist Hamid Reza Goli encountered the site of environmental degradation, he was immediately inspired to counteract. Together with his wife, and fellow architect, he envisioned a structure that would revive the barren space and harmonically incorporate its lush surroundings. The result, the ‘Koi House’, is a blend of contemporary architecture and traditional Far Eastern aesthetics, bridging the gap between past and present, and pointing to a reconciliatory future.

Check out our interview to find out more about Hamid Reza, his artistic vision, and the making of the ‘Koi House’.

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The Making of 'Space Age Office' by Cem Tezcan

 Wednesday, September 22nd, 2021 by Cem Tezcan

Cem Tezcan - Space Age Office from the 70s

Wes Anderson aesthetics, retro vibes from the '70s, and a revolutionary message, all in Cem Tezcan's 3d recreation of a scene from 'The Grand Budapest Hotel' (2014). We will learn from his own words a bit about his inspiration for this very interesting project in which different elements intertwine to create a small world that features icons of cinematography, retro technology, french furniture design, and dabbles in the current block-chain media revolution.

Let's submerge into his small but very fascinating world and give the word to Cem.

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The Making of 'Dwarf' by Pablo del Amo

Wednesday, September 15th, 2021 by Pablo del Amo

Pablo del Amo - The Dwarf

Pablo del Amo, character artist, is taking animation to the next level, allowing his new character projects to be functional for cinematheques and movies with the use of great attention to detail and to the human anatomy. The creation of 'Dwarf' is a clear example of quality and functionality; perfect to use as a cinematic asset with proper retopology for being rigged and animated.

Now, Pablo himself tells us a bit more about how the 'Dwarf' came to life in this 'Making-of' edition:

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The Making of 'Apocalypse Never Comes Twice' by Kay John Yim

Wednesday, September 8th, 2021 by Kay John Yim

Kay John Yim - Apocalypse never comes twice

A useful and inspiring story for all of you who want to unleash your creativity! The creator of 'Apocalypse Never Comes Twice', CGI artist Kay John Yim, gives us details on his process for making this beautiful recreation of Antwerp Central in Belgium. A beautiful piece that shows how the pandemic was for him, as for many others, an opportunity to make some introspection and turn a negative situation into something beautiful, into a chance for spending time with yourself and develop new and amazing projects.

Let's have a look at John's creation process, challenges and lessons learned.

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3D Artist of the Month September 2021: Tina Tajaddod

Wednesday, September 1st, 2021 by Julian Karsunky

'Quiet Place'

While Iranian architect and visualizer Tina Tajaddod herself humbly declines the label of 3D artist, her soulful and intimately personal approach to CGI left us no choice but to select her as our September 2021 '3D Artist of the Month'! Skillfully crafted architectural reflections of her thoughts and feelings, Tina's work offers a unique and authentic glimpse into her mind. Although a design of individual creative expression, she nonetheless invites the viewer to seek refuge in her 'Quiet Place'.

In our interview, Tina discusses the Iranian CG community, introversion and the search for inner peace.

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The Making of 'Sluglord' by Alex Coman

Wednesday, August 11th, 2021 by Alex Coman

Alex Coman - Sluglord 3D project

Change is good, sometimes moving and changing what you do with your life can take you on new adventures and discover talents and passions you never knew you had. A perfect example of this is the recent change of interests of artist and architect Alex Coman. Taking him away for a while from the architectural industry, this new adventure has brought him to be immersed in the gaming world.

In this Making-of edition, Alex will walk us through the process of his awesome 3D recreation of the 'Sluglord'.

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